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/*!
@page Example6
<h1>Example 6 - Custom Verbs</h1>
<img src="Example6.png">
<h2>Summary</h2>
This example shows how to customize the Verbs available to the player.
<h2>Steps</h2>
When IEventHandlers::OnInitializeRoom() is called, the Verbs list
has already been loaded with the members of the #VerbEnumeration.
<br>
<br>
To provide a custom verb selection, you must edit or remove the existing verbs.
<br>
<br>
The following operations can be applied to the Verbs list:
- Edit existing verbs, via Verbs::At()
- Remove verbs, via Verbs::Remove()

See main6.cpp for an example of each of these.
<br>
On to @ref Example7...
*/

